Eddie on Games

Physics Demo from 2007

Posted on April 4th, 2009

During summer 2007, I worked on a small physics demo. Below is a video of it - be sure to turn on your speakers for the voice over explaining what is going on. A HD version can be found here.

The demo was developed using C++, opengl, and ODE. It was originally inspired by LittleBigPlanet, which itself started with a demo presented to Sony. (Their animations were a bit better...)

LittleBigPlanet eventually turned into this:

2 Responses to 'Physics Demo from 2007'

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  1. Dave E. said, on April 4th, 2009 at 8:10 pm

    Cool demo! The in-game editor is very slick. Are the physics objects 2D or 3D with a planar constraint? This demo looks like it has a ton of potential – any plans to develop it further?

  2. Eddie said, on April 5th, 2009 at 5:05 pm

    The physics objects are all 3D with planar constraint. Since the summer I worked on this, it looks like the Box2D physics engine has come a long way. If I were to start over now, Box2D would certainly be worth taking a look at.
    I haven’t worked on it in over a year and a half, but I agree – there are certainly a lot of directions I could head in terms of gameplay.

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